Mitsuba renderer
Abstract
Mitsuba is a research-oriented rendering system written in cross-platform C++. Its code is extremely modular, consisting of a small set of core libraries and over 100 different plugins that implement functionality ranging from materials and light sources to complete rendering algorithms. A strong emphasis is placed on scalability and parallelism; Mitsuba has been used to render complex scenes using over a thousand networked cores at the same time.
BibTeX
@misc{Mitsuba, author = {Wenzel Jakob}, year = {2010}, note = {http://www.mitsuba-renderer.org}, title = {Mitsuba renderer} }